PROGRAMMER

AND GAME DESIGNER

Aaron Chang is a trained Game Developer pursuing a Bachelor in Game Design in Fine Arts from George Mason University, who works with game companies and indie studios to create engaging and immersive gaming experiences. He knows the importance of a well-designed game in captivating players and believes that combining creative game design and solid programming is the key to achieving that.

Skills: C#, Unity, Unreal, Blender, HTML, Git, Power Automate Adobe Photoshop, Adobe Premiere, Audacity, Autodesk


Works

https://youtu.be/UcW9Z2Fd-mw

Spirit Train

Unreal 2024 — A sound box environment where the player must explore a serene train station to find gears using the well crafted 3D soundscape.

Campus

Cook-off

Unreal 2024 — A coop overcooked inspired game made to showcase a polished product by 20+ people.

https://www.youtube.com/watch?v=sgxZnu1l-OI


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Dawn

of the Misfits

Unity 2025 — A sound box environment where the player must explore a serene train station to find gears using the well crafted 3D soundscape.

Wizard

Fight

Unreal 2024 — A short film where two wizards fight showcasing dynamic scenes, mystifying spells, and funny rag dolls, all using motion capture.

WizardFightGif-ezgif.com-optimize.gif


Stellar

Steel

Unity 2022 — A pixel-art platformer following a robot in search for serenity in a dystopian cyber city collecting chips and stomping drones

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Space

Shooter

Unity 2022 — A simple game where the player fights waves of enemies to obtain high scores and upgrade themselves along the way

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Resume

aaron_chang_resume.docx

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(703) 832 2061 http://www.linkedin.com/in/aaron-chang-32bba3365 [email protected]