AND GAME DESIGNER
Aaron Chang is a trained Game Developer pursuing a Bachelor in Game Design in Fine Arts from George Mason University, who works with game companies and indie studios to create engaging and immersive gaming experiences. He knows the importance of a well-designed game in captivating players and believes that combining creative game design and solid programming is the key to achieving that.
Skills: C#, Unity, Unreal, Blender, HTML, Git, Power Automate Adobe Photoshop, Adobe Premiere, Audacity, Autodesk
Unreal 2024 — A sound box environment where the player must explore a serene train station to find gears using the well crafted 3D soundscape.
Cook-off
Unreal 2024 — A coop overcooked inspired game made to showcase a polished product by 20+ people.
https://www.youtube.com/watch?v=sgxZnu1l-OI

of the Misfits
Unity 2025 — A sound box environment where the player must explore a serene train station to find gears using the well crafted 3D soundscape.
Fight
Unreal 2024 — A short film where two wizards fight showcasing dynamic scenes, mystifying spells, and funny rag dolls, all using motion capture.

Steel
Unity 2022 — A pixel-art platformer following a robot in search for serenity in a dystopian cyber city collecting chips and stomping drones

Shooter
Unity 2022 — A simple game where the player fights waves of enemies to obtain high scores and upgrade themselves along the way


(703) 832 2061 http://www.linkedin.com/in/aaron-chang-32bba3365 [email protected]